123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254 |
- #include "ps2_keyboard.h"
- #include "../interrupt/apic/apic.h"
- #include "../../mm/mm.h"
- #include "../../mm/slab.h"
- #include "../../common/printk.h"
- #include <filesystem/VFS/VFS.h>
- #include <process/wait_queue.h>
- #include <process/spinlock.h>
- // 键盘输入缓冲区
- static struct ps2_keyboard_input_buffer *kb_buf_ptr = NULL;
- // 缓冲区等待队列
- static wait_queue_node_t ps2_keyboard_wait_queue;
- // 缓冲区读写锁
- static spinlock_t ps2_kb_buf_rw_lock;
- /**
- * @brief 重置ps2键盘输入缓冲区
- *
- * @param kbp 缓冲区对象指针
- */
- static void ps2_keyboard_reset_buffer(struct ps2_keyboard_input_buffer *kbp)
- {
- kbp->ptr_head = kb_buf_ptr->buffer;
- kbp->ptr_tail = kb_buf_ptr->buffer;
- kbp->count = 0;
- // 清空输入缓冲区
- memset(kbp->buffer, 0, ps2_keyboard_buffer_size);
- }
- struct apic_IO_APIC_RTE_entry entry;
- hardware_intr_controller ps2_keyboard_intr_controller =
- {
- .enable = apic_ioapic_enable,
- .disable = apic_ioapic_disable,
- .install = apic_ioapic_install,
- .uninstall = apic_ioapic_uninstall,
- .ack = apic_ioapic_edge_ack,
- };
- /**
- * @brief 打开键盘文件
- *
- * @param inode 所在的inode
- * @param filp 文件指针
- * @return long
- */
- long ps2_keyboard_open(struct vfs_index_node_t *inode, struct vfs_file_t *filp)
- {
- filp->private_data = (void *)kb_buf_ptr;
- ps2_keyboard_reset_buffer(kb_buf_ptr);
- return 0;
- }
- /**
- * @brief 关闭键盘文件
- *
- * @param inode 所在的inode
- * @param filp 文件指针
- * @return long
- */
- long ps2_keyboard_close(struct vfs_index_node_t *inode, struct vfs_file_t *filp)
- {
- filp->private_data = NULL;
- ps2_keyboard_reset_buffer(kb_buf_ptr);
- return 0;
- }
- /**
- * @brief 键盘io控制接口
- *
- * @param inode 所在的inode
- * @param filp 键盘文件指针
- * @param cmd 命令
- * @param arg 参数
- * @return long
- */
- long ps2_keyboard_ioctl(struct vfs_index_node_t *inode, struct vfs_file_t *filp, uint64_t cmd, uint64_t arg)
- {
- switch (cmd)
- {
- case KEYBOARD_CMD_RESET_BUFFER:
- ps2_keyboard_reset_buffer(kb_buf_ptr);
- break;
- default:
- break;
- }
- return 0;
- }
- /**
- * @brief 读取键盘文件的操作接口
- *
- * @param filp 文件指针
- * @param buf 输出缓冲区
- * @param count 要读取的字节数
- * @param position 读取的位置
- * @return long 读取的字节数
- */
- long ps2_keyboard_read(struct vfs_file_t *filp, char *buf, int64_t count, long *position)
- {
- // 缓冲区为空则等待
- if (kb_buf_ptr->count == 0)
- wait_queue_sleep_on(&ps2_keyboard_wait_queue);
- long counter = kb_buf_ptr->count >= count ? count : kb_buf_ptr->count;
- uint8_t *tail = kb_buf_ptr->ptr_tail;
- int64_t tmp = (kb_buf_ptr->buffer + ps2_keyboard_buffer_size - tail);
- // 要读取的部分没有越过缓冲区末尾
- if (counter <= tmp)
- {
- copy_to_user(buf, tail, counter);
- kb_buf_ptr->ptr_tail += counter;
- // tail越界,则将其重新放置到起始位置
- if (kb_buf_ptr->ptr_tail == kb_buf_ptr->buffer + ps2_keyboard_buffer_size)
- kb_buf_ptr->ptr_tail = kb_buf_ptr->buffer;
- }
- else // 要读取的部分越过了缓冲区的末尾,进行循环
- {
- if (tmp > 0)
- copy_to_user(buf, tail, tmp);
- if (counter - tmp > 0)
- copy_to_user(buf, kb_buf_ptr->buffer, counter - tmp);
- kb_buf_ptr->ptr_tail = kb_buf_ptr->buffer + (counter - tmp);
- }
- kb_buf_ptr->count -= counter;
- return counter;
- }
- /**
- * @brief 键盘文件写入接口(无作用,空)
- *
- * @param filp
- * @param buf
- * @param count
- * @param position
- * @return long
- */
- long ps2_keyboard_write(struct vfs_file_t *filp, char *buf, int64_t count, long *position)
- {
- return 0;
- }
- /**
- * @brief ps2键盘驱动的虚拟文件接口
- *
- */
- struct vfs_file_operations_t ps2_keyboard_fops =
- {
- .open = ps2_keyboard_open,
- .close = ps2_keyboard_close,
- .ioctl = ps2_keyboard_ioctl,
- .read = ps2_keyboard_read,
- .write = ps2_keyboard_write,
- };
- /**
- * @brief 键盘中断处理函数(中断上半部)
- * 将数据存入缓冲区
- * @param irq_num 中断向量号
- * @param param 参数
- * @param regs 寄存器信息
- */
- void ps2_keyboard_handler(ul irq_num, ul param, struct pt_regs *regs)
- {
- unsigned char x = io_in8(PORT_PS2_KEYBOARD_DATA);
- // printk_color(ORANGE, BLACK, "key_pressed:%02x\n", x);
- // 当头指针越过界时,恢复指向数组头部
- if (kb_buf_ptr->ptr_head == kb_buf_ptr->buffer + ps2_keyboard_buffer_size)
- kb_buf_ptr->ptr_head = kb_buf_ptr->buffer;
- if (kb_buf_ptr->count >= ps2_keyboard_buffer_size)
- {
- kwarn("ps2_keyboard input buffer is full.");
- return;
- }
- *kb_buf_ptr->ptr_head = x;
- ++(kb_buf_ptr->count);
- ++(kb_buf_ptr->ptr_head);
- wait_queue_wakeup(&ps2_keyboard_wait_queue, PROC_UNINTERRUPTIBLE);
- }
- /**
- * @brief 初始化键盘驱动程序的函数
- *
- */
- void ps2_keyboard_init()
- {
- // ======= 初始化键盘循环队列缓冲区 ===========
- // 申请键盘循环队列缓冲区的内存
- kb_buf_ptr = (struct ps2_keyboard_input_buffer *)kmalloc(sizeof(struct ps2_keyboard_input_buffer), 0);
- kb_buf_ptr->ptr_head = kb_buf_ptr->buffer;
- kb_buf_ptr->ptr_tail = kb_buf_ptr->buffer;
- kb_buf_ptr->count = 0;
- memset(kb_buf_ptr->buffer, 0, ps2_keyboard_buffer_size);
- // ======== 初始化中断RTE entry ==========
- entry.vector = PS2_KEYBOARD_INTR_VECTOR; // 设置中断向量号
- entry.deliver_mode = IO_APIC_FIXED; // 投递模式:混合
- entry.dest_mode = DEST_PHYSICAL; // 物理模式投递中断
- entry.deliver_status = IDLE;
- entry.trigger_mode = EDGE_TRIGGER; // 设置边沿触发
- entry.polarity = POLARITY_HIGH; // 高电平触发
- entry.remote_IRR = IRR_RESET;
- entry.mask = MASKED;
- entry.reserved = 0;
- entry.destination.physical.reserved1 = 0;
- entry.destination.physical.reserved2 = 0;
- entry.destination.physical.phy_dest = 0; // 设置投递到BSP处理器
- // ======== 初始化键盘控制器,写入配置值 =========
- wait_ps2_keyboard_write();
- io_out8(PORT_PS2_KEYBOARD_CONTROL, PS2_KEYBOARD_COMMAND_WRITE);
- wait_ps2_keyboard_write();
- io_out8(PORT_PS2_KEYBOARD_DATA, PS2_KEYBOARD_PARAM_INIT);
- wait_ps2_keyboard_write();
- // 执行一百万次nop,等待键盘控制器把命令执行完毕
- for (int i = 0; i < 1000; ++i)
- for (int j = 0; j < 1000; ++j)
- nop();
- wait_queue_init(&ps2_keyboard_wait_queue, NULL);
- // 初始化键盘缓冲区的读写锁
- spin_init(&ps2_kb_buf_rw_lock);
- // 注册中断处理程序
- irq_register(PS2_KEYBOARD_INTR_VECTOR, &entry, &ps2_keyboard_handler, (ul)kb_buf_ptr, &ps2_keyboard_intr_controller, "ps/2 keyboard");
- kdebug("kb registered.");
- }
- /**
- * @brief 键盘驱动卸载函数
- *
- */
- void ps2_keyboard_exit()
- {
- irq_unregister(PS2_KEYBOARD_INTR_VECTOR);
- kfree((ul *)kb_buf_ptr);
- }
|