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- #include "ps2_keyboard.h"
- #include <driver/interrupt/apic/apic.h>
- #include <mm/mm.h>
- #include <mm/slab.h>
- #include <common/printk.h>
- #include <filesystem/VFS/VFS.h>
- #include <filesystem/devfs/devfs.h>
- #include <common/wait_queue.h>
- #include <common/spinlock.h>
- #include <common/kfifo.h>
- // 键盘输入缓冲区
- static struct kfifo_t kb_buf;
- // 缓冲区等待队列
- static wait_queue_node_t ps2_keyboard_wait_queue;
- // 缓冲区读写锁
- static spinlock_t ps2_kb_buf_rw_lock;
- /**
- * @brief 重置ps2键盘输入缓冲区
- *
- * @param kbp 缓冲区对象指针
- */
- static void ps2_keyboard_reset_buffer(struct kfifo_t *kbp)
- {
- kfifo_reset(kbp);
- }
- struct apic_IO_APIC_RTE_entry entry;
- hardware_intr_controller ps2_keyboard_intr_controller =
- {
- .enable = apic_ioapic_enable,
- .disable = apic_ioapic_disable,
- .install = apic_ioapic_install,
- .uninstall = apic_ioapic_uninstall,
- .ack = apic_ioapic_edge_ack,
- };
- /**
- * @brief 打开键盘文件
- *
- * @param inode 所在的inode
- * @param filp 文件指针
- * @return long
- */
- long ps2_keyboard_open(struct vfs_index_node_t *inode, struct vfs_file_t *filp)
- {
- filp->private_data = &kb_buf;
- ps2_keyboard_reset_buffer(&kb_buf);
- return 0;
- }
- /**
- * @brief 关闭键盘文件
- *
- * @param inode 所在的inode
- * @param filp 文件指针
- * @return long
- */
- long ps2_keyboard_close(struct vfs_index_node_t *inode, struct vfs_file_t *filp)
- {
- filp->private_data = NULL;
- ps2_keyboard_reset_buffer(&kb_buf);
- return 0;
- }
- /**
- * @brief 键盘io控制接口
- *
- * @param inode 所在的inode
- * @param filp 键盘文件指针
- * @param cmd 命令
- * @param arg 参数
- * @return long
- */
- long ps2_keyboard_ioctl(struct vfs_index_node_t *inode, struct vfs_file_t *filp, uint64_t cmd, uint64_t arg)
- {
- switch (cmd)
- {
- case KEYBOARD_CMD_RESET_BUFFER:
- ps2_keyboard_reset_buffer(&kb_buf);
- break;
- default:
- break;
- }
- return 0;
- }
- /**
- * @brief 读取键盘文件的操作接口
- *
- * @param filp 文件指针
- * @param buf 输出缓冲区
- * @param count 要读取的字节数
- * @param position 读取的位置
- * @return long 读取的字节数
- */
- long ps2_keyboard_read(struct vfs_file_t *filp, char *buf, int64_t count, long *position)
- {
- // 缓冲区为空则等待
- if (kfifo_empty(&kb_buf))
- wait_queue_sleep_on(&ps2_keyboard_wait_queue);
- count = (count > kb_buf.size) ? kb_buf.size : count;
- return kfifo_out(&kb_buf, buf, count);
- }
- /**
- * @brief 键盘文件写入接口(无作用,空)
- *
- * @param filp
- * @param buf
- * @param count
- * @param position
- * @return long
- */
- long ps2_keyboard_write(struct vfs_file_t *filp, char *buf, int64_t count, long *position)
- {
- return 0;
- }
- /**
- * @brief ps2键盘驱动的虚拟文件接口
- *
- */
- struct vfs_file_operations_t ps2_keyboard_fops =
- {
- .open = ps2_keyboard_open,
- .close = ps2_keyboard_close,
- .ioctl = ps2_keyboard_ioctl,
- .read = ps2_keyboard_read,
- .write = ps2_keyboard_write,
- };
- /**
- * @brief 键盘中断处理函数(中断上半部)
- * 将数据存入缓冲区
- * @param irq_num 中断向量号
- * @param param 参数
- * @param regs 寄存器信息
- */
- void ps2_keyboard_handler(ul irq_num, ul buf_vaddr, struct pt_regs *regs)
- {
- unsigned char x = io_in8(PORT_PS2_KEYBOARD_DATA);
- uint8_t count = kfifo_in((struct kfifo_t*)buf_vaddr, &x, sizeof(unsigned char));
- if (count == 0)
- {
- kwarn("ps2 keyboard buffer full.");
- return;
- }
- wait_queue_wakeup(&ps2_keyboard_wait_queue, PROC_UNINTERRUPTIBLE);
- }
- /**
- * @brief 初始化键盘驱动程序的函数
- *
- */
- void ps2_keyboard_init()
- {
- // ======= 初始化键盘循环队列缓冲区 ===========
- // 初始化键盘循环队列缓冲区
- kfifo_alloc(&kb_buf, ps2_keyboard_buffer_size, 0);
- // ======== 初始化中断RTE entry ==========
- entry.vector = PS2_KEYBOARD_INTR_VECTOR; // 设置中断向量号
- entry.deliver_mode = IO_APIC_FIXED; // 投递模式:混合
- entry.dest_mode = DEST_PHYSICAL; // 物理模式投递中断
- entry.deliver_status = IDLE;
- entry.trigger_mode = EDGE_TRIGGER; // 设置边沿触发
- entry.polarity = POLARITY_HIGH; // 高电平触发
- entry.remote_IRR = IRR_RESET;
- entry.mask = MASKED;
- entry.reserved = 0;
- entry.destination.physical.reserved1 = 0;
- entry.destination.physical.reserved2 = 0;
- entry.destination.physical.phy_dest = 0; // 设置投递到BSP处理器
- // ======== 初始化键盘控制器,写入配置值 =========
- wait_ps2_keyboard_write();
- io_out8(PORT_PS2_KEYBOARD_CONTROL, PS2_KEYBOARD_COMMAND_WRITE);
- wait_ps2_keyboard_write();
- io_out8(PORT_PS2_KEYBOARD_DATA, PS2_KEYBOARD_PARAM_INIT);
- wait_ps2_keyboard_write();
- // 执行一百万次nop,等待键盘控制器把命令执行完毕
- for (int i = 0; i < 1000; ++i)
- for (int j = 0; j < 1000; ++j)
- nop();
- wait_queue_init(&ps2_keyboard_wait_queue, NULL);
- // 初始化键盘缓冲区的读写锁
- spin_init(&ps2_kb_buf_rw_lock);
- // 注册中断处理程序
- irq_register(PS2_KEYBOARD_INTR_VECTOR, &entry, &ps2_keyboard_handler, (ul)&kb_buf, &ps2_keyboard_intr_controller, "ps/2 keyboard");
- // 先读一下键盘的数据,防止由于在键盘初始化之前,由于按键被按下从而导致接收不到中断。
- io_in8(PORT_PS2_KEYBOARD_DATA);
- // 将设备挂载到devfs
- devfs_register_device(DEV_TYPE_CHAR, CHAR_DEV_STYPE_PS2_KEYBOARD, &ps2_keyboard_fops);
- kinfo("ps/2 keyboard registered.");
- }
- /**
- * @brief 键盘驱动卸载函数
- *
- */
- void ps2_keyboard_exit()
- {
- irq_unregister(PS2_KEYBOARD_INTR_VECTOR);
- kfifo_free_alloc(&kb_buf);
- }
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