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- /* SPDX-License-Identifier: GPL-2.0 */
- #ifndef _ASM_GENERIC_DIV64_H
- #define _ASM_GENERIC_DIV64_H
- /*
- * Copyright (C) 2003 Bernardo Innocenti <[email protected]>
- * Based on former asm-ppc/div64.h and asm-m68knommu/div64.h
- *
- * Optimization for constant divisors on 32-bit machines:
- * Copyright (C) 2006-2015 Nicolas Pitre
- *
- * The semantics of do_div() is, in C++ notation, observing that the name
- * is a function-like macro and the n parameter has the semantics of a C++
- * reference:
- *
- * uint32_t do_div(uint64_t &n, uint32_t base)
- * {
- * uint32_t remainder = n % base;
- * n = n / base;
- * return remainder;
- * }
- *
- * NOTE: macro parameter n is evaluated multiple times,
- * beware of side effects!
- */
- #include "../types.h"
- #include "compiler.h"
- #include "bitsperlong.h"
- #if BITS_PER_LONG == 64
- /**
- * do_div - returns 2 values: calculate remainder and update new dividend
- * @n: uint64_t dividend (will be updated)
- * @base: uint32_t divisor
- *
- * Summary:
- * ``uint32_t remainder = n % base;``
- * ``n = n / base;``
- *
- * Return: (uint32_t)remainder
- *
- * NOTE: macro parameter @n is evaluated multiple times,
- * beware of side effects!
- */
- #define do_div(n, base) \
- ({ \
- uint32_t __base = (base); \
- uint32_t __rem; \
- __rem = ((uint64_t)(n)) % __base; \
- (n) = ((uint64_t)(n)) / __base; \
- __rem; \
- })
- #elif BITS_PER_LONG == 32
- // #include <linux/log2.h>
- // /*
- // * If the divisor happens to be constant, we determine the appropriate
- // * inverse at compile time to turn the division into a few inline
- // * multiplications which ought to be much faster.
- // *
- // * (It is unfortunate that gcc doesn't perform all this internally.)
- // */
- // #define __div64_const32(n, ___b) \
- // ({ \
- // /* \
- // * Multiplication by reciprocal of b: n / b = n * (p / b) / p \
- // * \
- // * We rely on the fact that most of this code gets optimized \
- // * away at compile time due to constant propagation and only \
- // * a few multiplication instructions should remain. \
- // * Hence this monstrous macro (static inline doesn't always \
- // * do the trick here). \
- // */ \
- // uint64_t ___res, ___x, ___t, ___m, ___n = (n); \
- // uint32_t ___p, ___bias; \
- // \
- // /* determine MSB of b */ \
- // ___p = 1 << ilog2(___b); \
- // \
- // /* compute m = ((p << 64) + b - 1) / b */ \
- // ___m = (~0ULL / ___b) * ___p; \
- // ___m += (((~0ULL % ___b + 1) * ___p) + ___b - 1) / ___b; \
- // \
- // /* one less than the dividend with highest result */ \
- // ___x = ~0ULL / ___b * ___b - 1; \
- // \
- // /* test our ___m with res = m * x / (p << 64) */ \
- // ___res = ((___m & 0xffffffff) * (___x & 0xffffffff)) >> 32; \
- // ___t = ___res += (___m & 0xffffffff) * (___x >> 32); \
- // ___res += (___x & 0xffffffff) * (___m >> 32); \
- // ___t = (___res < ___t) ? (1ULL << 32) : 0; \
- // ___res = (___res >> 32) + ___t; \
- // ___res += (___m >> 32) * (___x >> 32); \
- // ___res /= ___p; \
- // \
- // /* Now sanitize and optimize what we've got. */ \
- // if (~0ULL % (___b / (___b & -___b)) == 0) { \
- // /* special case, can be simplified to ... */ \
- // ___n /= (___b & -___b); \
- // ___m = ~0ULL / (___b / (___b & -___b)); \
- // ___p = 1; \
- // ___bias = 1; \
- // } else if (___res != ___x / ___b) { \
- // /* \
- // * We can't get away without a bias to compensate \
- // * for bit truncation errors. To avoid it we'd need an \
- // * additional bit to represent m which would overflow \
- // * a 64-bit variable. \
- // * \
- // * Instead we do m = p / b and n / b = (n * m + m) / p. \
- // */ \
- // ___bias = 1; \
- // /* Compute m = (p << 64) / b */ \
- // ___m = (~0ULL / ___b) * ___p; \
- // ___m += ((~0ULL % ___b + 1) * ___p) / ___b; \
- // } else { \
- // /* \
- // * Reduce m / p, and try to clear bit 31 of m when \
- // * possible, otherwise that'll need extra overflow \
- // * handling later. \
- // */ \
- // uint32_t ___bits = -(___m & -___m); \
- // ___bits |= ___m >> 32; \
- // ___bits = (~___bits) << 1; \
- // /* \
- // * If ___bits == 0 then setting bit 31 is unavoidable. \
- // * Simply apply the maximum possible reduction in that \
- // * case. Otherwise the MSB of ___bits indicates the \
- // * best reduction we should apply. \
- // */ \
- // if (!___bits) { \
- // ___p /= (___m & -___m); \
- // ___m /= (___m & -___m); \
- // } else { \
- // ___p >>= ilog2(___bits); \
- // ___m >>= ilog2(___bits); \
- // } \
- // /* No bias needed. */ \
- // ___bias = 0; \
- // } \
- // \
- // /* \
- // * Now we have a combination of 2 conditions: \
- // * \
- // * 1) whether or not we need to apply a bias, and \
- // * \
- // * 2) whether or not there might be an overflow in the cross \
- // * product determined by (___m & ((1 << 63) | (1 << 31))). \
- // * \
- // * Select the best way to do (m_bias + m * n) / (1 << 64). \
- // * From now on there will be actual runtime code generated. \
- // */ \
- // ___res = __arch_xprod_64(___m, ___n, ___bias); \
- // \
- // ___res /= ___p; \
- // })
- // #ifndef __arch_xprod_64
- // /*
- // * Default C implementation for __arch_xprod_64()
- // *
- // * Prototype: uint64_t __arch_xprod_64(const uint64_t m, uint64_t n, bool bias)
- // * Semantic: retval = ((bias ? m : 0) + m * n) >> 64
- // *
- // * The product is a 128-bit value, scaled down to 64 bits.
- // * Assuming constant propagation to optimize away unused conditional code.
- // * Architectures may provide their own optimized assembly implementation.
- // */
- // static inline uint64_t __arch_xprod_64(const uint64_t m, uint64_t n, bool bias)
- // {
- // uint32_t m_lo = m;
- // uint32_t m_hi = m >> 32;
- // uint32_t n_lo = n;
- // uint32_t n_hi = n >> 32;
- // uint64_t res;
- // uint32_t res_lo, res_hi, tmp;
- // if (!bias) {
- // res = ((uint64_t)m_lo * n_lo) >> 32;
- // } else if (!(m & ((1ULL << 63) | (1ULL << 31)))) {
- // /* there can't be any overflow here */
- // res = (m + (uint64_t)m_lo * n_lo) >> 32;
- // } else {
- // res = m + (uint64_t)m_lo * n_lo;
- // res_lo = res >> 32;
- // res_hi = (res_lo < m_hi);
- // res = res_lo | ((uint64_t)res_hi << 32);
- // }
- // if (!(m & ((1ULL << 63) | (1ULL << 31)))) {
- // /* there can't be any overflow here */
- // res += (uint64_t)m_lo * n_hi;
- // res += (uint64_t)m_hi * n_lo;
- // res >>= 32;
- // } else {
- // res += (uint64_t)m_lo * n_hi;
- // tmp = res >> 32;
- // res += (uint64_t)m_hi * n_lo;
- // res_lo = res >> 32;
- // res_hi = (res_lo < tmp);
- // res = res_lo | ((uint64_t)res_hi << 32);
- // }
- // res += (uint64_t)m_hi * n_hi;
- // return res;
- // }
- // #endif
- // #ifndef __div64_32
- // extern uint32_t __div64_32(uint64_t *dividend, uint32_t divisor);
- // #endif
- // /* The unnecessary pointer compare is there
- // * to check for type safety (n must be 64bit)
- // */
- // #define do_div(n, base) \
- // ({ \
- // uint32_t __base = (base); \
- // uint32_t __rem; \
- // (void)(((typeof((n)) *)0) == ((uint64_t *)0)); \
- // if (__builtin_constant_p(__base) && is_power_of_2(__base)) { \
- // __rem = (n) & (__base - 1); \
- // (n) >>= ilog2(__base); \
- // } else if (__builtin_constant_p(__base) && __base != 0) { \
- // uint32_t __res_lo, __n_lo = (n); \
- // (n) = __div64_const32(n, __base); \
- // /* the remainder can be computed with 32-bit regs */ \
- // __res_lo = (n); \
- // __rem = __n_lo - __res_lo * __base; \
- // } else if (likely(((n) >> 32) == 0)) { \
- // __rem = (uint32_t)(n) % __base; \
- // (n) = (uint32_t)(n) / __base; \
- // } else { \
- // __rem = __div64_32(&(n), __base); \
- // } \
- // __rem; \
- // })
- #else /* BITS_PER_LONG == ?? */
- #error do_div() does not yet support the C64
- #endif /* BITS_PER_LONG */
- #endif /* _ASM_GENERIC_DIV64_H */
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