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/// If the `must_exist` argument is `true`, [`BpfLoader::load`] will fail with [`ParseError::SymbolNotFound`] if the loaded object code does not contain the variable.
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/// If the `must_exist` argument is `true`, [`BpfLoader::load`] will fail with [`ParseError::SymbolNotFound`] if the loaded object code does not contain the variable.
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/// From Rust eBPF, a global variable can be defined as follows:
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/// From Rust eBPF, a global variable can be defined as follows:
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