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@@ -1,3 +1,16 @@
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+# Release 0.2.6 (2018-09-13)
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+
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+- [Documented that `pow(0, 0)` returns `1`][79]. Mathematically, this is not
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+ strictly defined, but the current behavior is a pragmatic choice that has
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+ precedent in Rust `core` for the primitives and in many other languages.
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+- [The new `WrappingShl` and `WrappingShr` traits][81] will wrap the shift count
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+ if it exceeds the bit size of the type.
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+
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+**Contributors**: @cuviper, @edmccard, @meltinglava
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+
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+[79]: https://github.com/rust-num/num-traits/pull/79
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+[81]: https://github.com/rust-num/num-traits/pull/81
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+
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# Release 0.2.5 (2018-06-20)
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- [Documentation for `mul_add` now clarifies that it's not always faster.][70]
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