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@@ -80,6 +80,18 @@ intrinsics! {
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int_to_float!(i, i32, f64)
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int_to_float!(i, i32, f64)
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}
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}
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+ #[use_c_shim_if(all(target_arch = "x86", not(target_env = "msvc")))]
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+ #[arm_aeabi_alias = __aeabi_l2f]
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+ pub extern "C" fn __floatdisf(i: i64) -> f32 {
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+ // On x86_64 LLVM will use native instructions for this conversion, we
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+ // can just do it directly
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+ if cfg!(target_arch = "x86_64") {
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+ i as f32
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+ } else {
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+ int_to_float!(i, i64, f32)
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+ }
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+ }
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+
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#[use_c_shim_if(all(target_arch = "x86", not(target_env = "msvc")))]
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#[use_c_shim_if(all(target_arch = "x86", not(target_env = "msvc")))]
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#[arm_aeabi_alias = __aeabi_l2d]
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#[arm_aeabi_alias = __aeabi_l2d]
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pub extern "C" fn __floatdidf(i: i64) -> f64 {
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pub extern "C" fn __floatdidf(i: i64) -> f64 {
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@@ -112,6 +124,14 @@ intrinsics! {
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int_to_float!(i, u32, f64)
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int_to_float!(i, u32, f64)
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}
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}
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+ #[use_c_shim_if(all(not(target_env = "msvc"),
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+ any(target_arch = "x86",
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+ all(not(windows), target_arch = "x86_64"))))]
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+ #[arm_aeabi_alias = __aeabi_ul2f]
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+ pub extern "C" fn __floatundisf(i: u64) -> f32 {
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+ int_to_float!(i, u64, f32)
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+ }
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+
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#[use_c_shim_if(all(not(target_env = "msvc"),
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#[use_c_shim_if(all(not(target_env = "msvc"),
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any(target_arch = "x86",
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any(target_arch = "x86",
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all(not(windows), target_arch = "x86_64"))))]
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all(not(windows), target_arch = "x86_64"))))]
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