s_fminf.c 1.9 KB

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  1. /*-
  2. * Copyright (c) 2004 David Schultz <[email protected]>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions
  7. * are met:
  8. * 1. Redistributions of source code must retain the above copyright
  9. * notice, this list of conditions and the following disclaimer.
  10. * 2. Redistributions in binary form must reproduce the above copyright
  11. * notice, this list of conditions and the following disclaimer in the
  12. * documentation and/or other materials provided with the distribution.
  13. *
  14. * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
  15. * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  16. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  17. * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
  18. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  19. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
  20. * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
  21. * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  22. * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
  23. * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
  24. * SUCH DAMAGE.
  25. */
  26. #include "cdefs-compat.h"
  27. //__FBSDID("$FreeBSD: src/lib/msun/src/s_fminf.c,v 1.1 2004/06/30 07:04:01 das Exp $");
  28. #include <openlibm.h>
  29. #include "math_private.h"
  30. #include "fpmath.h"
  31. DLLEXPORT float
  32. fminf(float x, float y)
  33. {
  34. union IEEEf2bits u[2];
  35. u[0].f = x;
  36. u[1].f = y;
  37. /* Check for NaNs to avoid raising spurious exceptions. */
  38. if (u[0].bits.exp == 255 && u[0].bits.man != 0)
  39. return (y);
  40. if (u[1].bits.exp == 255 && u[1].bits.man != 0)
  41. return (x);
  42. /* Handle comparisons of signed zeroes. */
  43. if (u[0].bits.sign != u[1].bits.sign)
  44. return (u[u[1].bits.sign].f);
  45. return (x < y ? x : y);
  46. }