s_atanf.c 2.4 KB

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  1. /* s_atanf.c -- float version of s_atan.c.
  2. * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
  3. */
  4. /*
  5. * ====================================================
  6. * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
  7. *
  8. * Developed at SunPro, a Sun Microsystems, Inc. business.
  9. * Permission to use, copy, modify, and distribute this
  10. * software is freely granted, provided that this notice
  11. * is preserved.
  12. * ====================================================
  13. */
  14. #include <sys/cdefs.h>
  15. #include "openlibm.h"
  16. #include "math_private.h"
  17. static const float atanhi[] = {
  18. 4.6364760399e-01, /* atan(0.5)hi 0x3eed6338 */
  19. 7.8539812565e-01, /* atan(1.0)hi 0x3f490fda */
  20. 9.8279368877e-01, /* atan(1.5)hi 0x3f7b985e */
  21. 1.5707962513e+00, /* atan(inf)hi 0x3fc90fda */
  22. };
  23. static const float atanlo[] = {
  24. 5.0121582440e-09, /* atan(0.5)lo 0x31ac3769 */
  25. 3.7748947079e-08, /* atan(1.0)lo 0x33222168 */
  26. 3.4473217170e-08, /* atan(1.5)lo 0x33140fb4 */
  27. 7.5497894159e-08, /* atan(inf)lo 0x33a22168 */
  28. };
  29. static const float aT[] = {
  30. 3.3333328366e-01,
  31. -1.9999158382e-01,
  32. 1.4253635705e-01,
  33. -1.0648017377e-01,
  34. 6.1687607318e-02,
  35. };
  36. static const float
  37. one = 1.0,
  38. huge = 1.0e30;
  39. float
  40. atanf(float x)
  41. {
  42. float w,s1,s2,z;
  43. int32_t ix,hx,id;
  44. GET_FLOAT_WORD(hx,x);
  45. ix = hx&0x7fffffff;
  46. if(ix>=0x4c800000) { /* if |x| >= 2**26 */
  47. if(ix>0x7f800000)
  48. return x+x; /* NaN */
  49. if(hx>0) return atanhi[3]+*(volatile float *)&atanlo[3];
  50. else return -atanhi[3]-*(volatile float *)&atanlo[3];
  51. } if (ix < 0x3ee00000) { /* |x| < 0.4375 */
  52. if (ix < 0x39800000) { /* |x| < 2**-12 */
  53. if(huge+x>one) return x; /* raise inexact */
  54. }
  55. id = -1;
  56. } else {
  57. x = fabsf(x);
  58. if (ix < 0x3f980000) { /* |x| < 1.1875 */
  59. if (ix < 0x3f300000) { /* 7/16 <=|x|<11/16 */
  60. id = 0; x = ((float)2.0*x-one)/((float)2.0+x);
  61. } else { /* 11/16<=|x|< 19/16 */
  62. id = 1; x = (x-one)/(x+one);
  63. }
  64. } else {
  65. if (ix < 0x401c0000) { /* |x| < 2.4375 */
  66. id = 2; x = (x-(float)1.5)/(one+(float)1.5*x);
  67. } else { /* 2.4375 <= |x| < 2**26 */
  68. id = 3; x = -(float)1.0/x;
  69. }
  70. }}
  71. /* end of argument reduction */
  72. z = x*x;
  73. w = z*z;
  74. /* break sum from i=0 to 10 aT[i]z**(i+1) into odd and even poly */
  75. s1 = z*(aT[0]+w*(aT[2]+w*aT[4]));
  76. s2 = w*(aT[1]+w*aT[3]);
  77. if (id<0) return x - x*(s1+s2);
  78. else {
  79. z = atanhi[id] - ((x*(s1+s2) - atanlo[id]) - x);
  80. return (hx<0)? -z:z;
  81. }
  82. }