/* * pte_threadReuse.c * * Description: * This translation unit implements miscellaneous thread functions. * * -------------------------------------------------------------------------- * * Pthreads-embedded (PTE) - POSIX Threads Library for embedded systems * Copyright(C) 2008 Jason Schmidlapp * * Contact Email: jschmidlapp@users.sourceforge.net * * * Based upon Pthreads-win32 - POSIX Threads Library for Win32 * Copyright(C) 1998 John E. Bossom * Copyright(C) 1999,2005 Pthreads-win32 contributors * * Contact Email: rpj@callisto.canberra.edu.au * * The original list of contributors to the Pthreads-win32 project * is contained in the file CONTRIBUTORS.ptw32 included with the * source code distribution. The list can also be seen at the * following World Wide Web location: * http://sources.redhat.com/pthreads-win32/contributors.html * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library in the file COPYING.LIB; * if not, write to the Free Software Foundation, Inc., * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #include #include #include #include "pthread.h" #include "implement.h" /* * How it works: * A pthread_t is a struct which is normally passed/returned by * value to/from pthreads routines. Applications are therefore storing * a copy of the struct as it is at that time. * * The original pthread_t struct plus all copies of it contain the address of * the thread state struct pte_thread_t_ (p), plus a reuse counter (x). Each * pte_thread_t contains the original copy of it's pthread_t. * Once malloced, a pte_thread_t_ struct is not freed until the process exits. * * The thread reuse stack is a simple LILO stack managed through a singly * linked list element in the pte_thread_t. * * Each time a thread is destroyed, the pte_thread_t address is pushed onto the * reuse stack after it's ptHandle's reuse counter has been incremented. * * The following can now be said from this: * - two pthread_t's are identical if their pte_thread_t reference pointers * are equal and their reuse counters are equal. That is, * * equal = (a.p == b.p && a.x == b.x) * * - a pthread_t copy refers to a destroyed thread if the reuse counter in * the copy is not equal to the reuse counter in the original. * * threadDestroyed = (copy.x != ((pte_thread_t *)copy.p)->ptHandle.x) * */ /* * Pop a clean pthread_t struct off the reuse stack. */ pthread_t pte_threadReusePop (void) { pthread_t t = NULL; pte_osMutexLock (pte_thread_reuse_lock); if (PTE_THREAD_REUSE_EMPTY != pte_threadReuseTop) { pte_thread_t * tp; tp = pte_threadReuseTop; pte_threadReuseTop = tp->prevReuse; if (PTE_THREAD_REUSE_EMPTY == pte_threadReuseTop) { pte_threadReuseBottom = PTE_THREAD_REUSE_EMPTY; } tp->prevReuse = NULL; t = tp->ptHandle; } pte_osMutexUnlock(pte_thread_reuse_lock); return t; } /* * Push a clean pthread_t struct onto the reuse stack. * Must be re-initialised when reused. * All object elements (mutexes, events etc) must have been either * detroyed before this, or never initialised. */ void pte_threadReusePush (pthread_t thread) { pte_thread_t * tp = (pte_thread_t *) thread; pthread_t t; pte_osMutexLock (pte_thread_reuse_lock); t = tp->ptHandle; memset(tp, 0, sizeof(pte_thread_t)); /* Must restore the original POSIX handle that we just wiped. */ tp->ptHandle = t; tp->prevReuse = PTE_THREAD_REUSE_EMPTY; if (PTE_THREAD_REUSE_EMPTY != pte_threadReuseBottom) { pte_threadReuseBottom->prevReuse = tp; } else { pte_threadReuseTop = tp; } pte_threadReuseBottom = tp; pte_osMutexUnlock(pte_thread_reuse_lock); }